School Library Journal
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Gr 7 Up-It is 1890, and 16-year-old Toyo Shimada is uniquely poised to witness the clash of old and new ways in his native Tokyo. Emperor Meiji has instituted a series of radical reforms; one of them requires that all samurai hang up their swords. In the hypnotic opening scene, Toyo and his father assist as his Uncle Koji commits ritual suicide or seppuku. Toyo's father, Sotaro, is a scholarly samurai whose weapon has always been his ink brush, but he too has decided that he cannot live in this new Japan. He tells Toyo that once he has taught him the ways of bushido, or the warrior's code, he, too, will take his own life. Meanwhile, Toyo begins his studies at an elite high school where the hazing by the senior students makes the first-year students miserable. Eventually, the teen and his friends are able to stand up for themselves, and Toyo wins a place on the school's besuboro or baseball team. His lessons in bushido include meditation, balance, and swordplay, and Toyo finds in baseball a way to make the connection between "both modern and ancient, mental and physical." Gratz's concluding notes offer more on the period as well as sources for more information. This well-written tale offers plenty of fascinating detail, a fast-paced story, and a fresh perspective on "America's pastime." It should delight baseball fans and win a wide audience.-Marilyn Taniguchi, Beverly Hills Public Library, CA (c) Copyright 2010. Library Journals LLC, a wholly owned subsidiary of Media Source, Inc. No redistribution permitted.
School Library Journal
(c) Copyright Library Journals LLC, a wholly owned subsidiary of Media Source, Inc. No redistribution permitted.
Gr 7 Up–Toyo Shimada, 15, watches his beloved uncle, Koji, commit seppuku (hara-kiri) the day before he begins his first year of boarding school. This act sets into motion a story that is firmly grounded in the transition between traditions and modern values in Japan, a place where samurai are no more and where, according to Toyo's father, Western influences are eroding Japan's cultural heritage. Harsh and sometimes brutal incidents in Toyo's school echo the larger upheaval and confusion in Japan as the people struggle with blending their beliefs with disparate Western tenets. One place where they mesh is in baseball. Toyo sees the ancient warrior art of bushido implicit in baseball and works on convincing his teammates that in order to win the game, they must first learn to balance individual accomplishments with teamwork. Actor Arthur Morey hits a home run with his narration of Alan Gratz's debut novel (Dial Books, 2006). Although he doesn't differentiate much between characters, his Japanese pronunciation is believable and he manages to convey both solemnity and thoughtfulness in his telling. Japanese terms sprinkled throughout are either defined or easily discerned from context. A wonderful addition to public and school library collections.–Charli Osborne, Oxford Public Library, MI (c) Copyright 2010. Library Journals LLC, a wholly owned subsidiary of Media Source, Inc. No redistribution permitted. All rights reserved.
Book list
From Booklist, Copyright © American Library Association. Used with permission.
Gr. 8-11. Growing up in Tokyo in the 1890s, after the emperor outlawed the samurai tradition of his ancestors, Toyo was not trained in the old disciplines. He must find his own path between the old ways and the new ones, which are symbolized for Toyo by the sport he loves: baseball. In the riveting opening scene, Toyo watches his father help Toyo's beloved uncle Koji perform suppuku, a samurai ritual involving disembowelment and decapitation. Soon after this disturbing event, Toyo becomes a boarder at the most esteemed high school in Tokyo. His high hopes are tempered by a brutal hazing inflicted on the entering class, and the ongoing cruelty of the students in power. Under his father's tutelage, Toyo's growing understanding of traditional samurai arts enables him to grow in skill and self-discipline both on and off the playing field. An engaging protagonist in a harsh, difficult situation, Toyo must work to earn the respect of his father and his teammates, but he will have readers' sympathies from the beginning. Unfolding through the convincing portrayals of individuals in turmoil, the story culminates as most baseball novels do--in the big game. An appended author's note discusses Gratz's research and lists his sources. A memorable chronicle of boys' inhumanity to boys, and a testament to enduring values in a time of social change. --Carolyn Phelan Copyright 2006 Booklist
Publishers Weekly
(c) Copyright PWxyz, LLC. All rights reserved
Debut novelist Gratz uses baseball to tell the story of Japan's tumultuous transition from 19th-century feudalism to 20th-century Westernized society. In the harrowing first chapter, 15-year-old Toyo witnesses his uncle commit seppuku ritual suicide rather than renounce his samurai lifestyle as the emperor has ordered. As required by custom, Toyo's father decapitates his brother, and Toyo must watch because, his father says, "Soon you will do the same for me." Toyo then begins life at Ichiko, Tokyo's most elite boarding school, haunted by the image of his father tossing his uncle's head onto the funeral pyre. The violence soon becomes more personal, as Ichiko's upper classmen conduct vicious hazing rituals to keep the first-years in line. His father arrives daily to instruct Toyo in bushido the "samurai code" which includes sword-fighting but also meditation and flower arranging. Toyo channels these skills into his passion for a new sport introduced by American gaijin besuboru. Into this well-researched period piece, Gratz drops a few anachronistic sports cliches, climaxing with a Big Game against a team of Americans. Though Toyo finds a way to use the samurai values his father has taught him, his leadership skills don't develop enough for him to protest or withdraw from aiding the enforcement of a brutal punishment against a boy who has strayed from Ichiko's harsh rules, undermining the sympathy readers may have developed for him. Still, this is an intense read about a fascinating time and place in world history. Ages 12-up. (May) (c) Copyright PWxyz, LLC. All rights reserved
Kirkus
Copyright © Kirkus Reviews, used with permission.
Commodore Perry sailed into Yokohama harbor in 1853, and only a few years later, in 1870, baseball was introduced into Japan, along with many other Western influences. Out of this clash of cultures comes this story of 16-year-old Toyo, making his way in an elite boarding school, trying to get over the ritual suicide of his old samurai Uncle Koji, fearing his father may be next and eventually seeing baseball as a way to meld East and West, traditional samurai values and the game of "besuboru." Debut novelist Gratz covers much ground in this baseball story that's really about the transition of Japan from a feudal society to a westernized industrial power. The graphic opening chapter makes this for older readers, who will find it an unusual take on the American (and Japanese) pastime. (author's notes, bibliography) (Fiction. 14+) Copyright ©Kirkus Reviews, used with permission.